Then I opened Audacity (free audio editing software), dragged all the audio files from fastanim folder into it, clicked effect - change speed, increased speed by about 30% or so.Ĭlicked file - export multiple into the fastanim folder with overwrite existing selected, format: Waw 16-bit, clicked export button and held down a enter for a moment. Went into :\Steam\steamapps\common\Darkside\data\sounds\darkside folder.Ĭopied all the sound files in that folder, created a new folder inside that folder called "fastanim" and pasted the copies in there. With smart play you can defeat an opponent with any size unit.Originally posted by ♥♥♥♥♥♥♥♥ & Faggotry / ♥♥♥♥♥.:Wait, what did you do exactly to fix that? It is just an indicator and is based on your army size vs theirs. Generally on a higher difficulty, they have much more leadership than you and so that is the only reason why they say very strong/deadly/invincible. I would fit it right after Tristrem so between Bear Butte to Sandy Island maps.Īnd just fyi, I would not pay attention to the enemy strength of your opponents. Portland>Monteville>Inselburg>Darenbam/Baraz-Gund>Dragaandor>Tristrem>Bear Butte/Atrixus/Sandy Island> Amazonia>Okkarland>Galenrim>Aralan>Helvedia.ĭrokkentier should be there but it's so short an only a few battles. Some places may be more difficult for you and if they are just move on to the next area. Here's my opinion as to how progression is followed. They are also connected to each other, should give you an indication that you should be going here next. What is your class, current leadership, and level?Īfter baraz-gund, Dragaandor is a very good place to explore next.
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